PoBx Cluster - PVE Easy 4
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
TOPSERVER.NETWORK
The busiest 7 Days to Die servers, ranked by the players we see on them. Each one shows whether it is PvE or PvP, how far into its world it is and, for V3.2 servers, every difficulty setting it runs, decoded from the SandboxCode the server publishes.
FINDClaimed communities plus 244 unclaimed servers listed from Steam's public server list, counted by unique map endpoint. Players come from Steam's server list or our own status checks, and only counts from the last 15 minutes are shown. 213 of 244 endpoints have a fresh player count. Missing counts are unknown, not zero. Snapshot: 2026-10-25T02:52:43+00:00. Counts describe server sessions, not unique people.
244 results · 7 Days to Die · claimed communities first, then unclaimed servers
Only dedicated servers are listed automatically; games hosted from a player's client are left out.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
Listed from Steam's public server list. Rules, rates and a description appear once the owner claims it.
We read Steam's 7 Days to Die server list every few hours and keep the busiest dedicated servers: up to 300 that have had three or more players in at least half of our checks over the last week. Games hosted from a player's own client and servers still using a default name are left out, and a server drops off after 14 days without players.
Since V3.0, a server keeps its difficulty and game rules in one SandboxCode, and it publishes that code. We decode it with the same table as our SandboxCode generator, which we proved against the V3.2 dedicated server, so each listing can show its XP, loot, blood moons, zombie speeds and every other change from the game's defaults. Servers on other versions show their code's settings once we have checked that version.
Owners claim a server by putting a short code at the start of its name for a few minutes. Once we see it, they can add a description, rules, wipe plans and a Discord link, and show above unclaimed servers.
Each listing shows the player killing mode the server reports, from no killing to kill everyone.
For V3.2 servers we decode the SandboxCode: XP, loot, damage, zombie speed and blood moons, as changes from the game's defaults.
A low day count means a fresh world. A high one means established bases and looted towns.
Your game must be on the same version as the server. Each listing shows the version it reports.
Some communities share a password on their Discord. Use the Open filter to join straight away.
The player charts show whether a server is busy when you play, not just right now.
By the players we observe on each server. Claimed communities appear first, then unclaimed servers, busiest first. Sponsored Server placements are labelled and never change this order.
Every 7 Days to Die server publishes its SandboxCode. We decode it with our generator's table, which we checked against the V3.2 dedicated server, and show each setting the server changed from the game's defaults.
From Steam's server list and the server's own public query. A count older than 15 minutes is not shown: a missing count means unknown, not zero. We never collect player names.
In 7 Days to Die, choose Join a Game and search for the server name, or connect with the IP address and port on the server page. Your game must be on the same version as the server.
If it is listed, open it and click "Claim this server", then put the short code we give you at the start of ServerName in your serverconfig.xml for a few minutes. As soon as we see it, the server is yours. If it is not listed, use "List Your 7 Days to Die Server" with its IP address and port. Listings are free.
No. We compare hosting providers. If you want to run your own server, see our 7 Days to Die server hosting comparison.
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