Hosting an Eco server
Eco is unlike most games on this site: players build a civilisation together, with laws, governments and an economy, all while trying to prevent a meteor strike by looking after the world's ecology. The server simulates the environment, so the world is doing a lot of calculation even when few players are online. That makes hardware and reliability more important than the player count alone suggests.
What to compare
- RAM and CPU for the simulation. Eco's world simulation, with its plants, animals, pollution and economy, needs a solid plan. Ask the provider what they recommend for your world size and player count.
- Storage. Choose a plan with fast storage and enough space for the world, saves and backups.
- Mods. Eco has a large mod scene. Check that the host lets you add and manage mods and control which ones load.
- Settings access. World size, meteor timing, difficulty and rules are set in server configuration, so look for a panel or file access.
- Backups. Long-running server worlds are very hard to replace, so automatic backups and easy restores matter.
- Uptime. Because the world simulates around the clock, a reliable provider with responsive support matters.
- Updates. Confirm the host keeps the server matched to the current game version.
See the current Eco hosting deals for offers from listed providers. For a whole machine, see dedicated servers.
Eco server hosting FAQ
Why does Eco need a stronger server than it looks?
The server continuously simulates the environment and the economy, so it works even when few players are online.
Can I run mods on an Eco server?
Yes, on hosts that support them. Check how mods are installed and updated.
Can I customise the meteor and world settings?
Yes. Server settings let you tune the world, so a good host gives you access to them.