Hosting a Counter-Strike server
Counter-Strike community servers range from casual and competitive matches to deathmatch, surf, bhop, retakes and custom game modes. This page covers Counter-Strike 2. A community server needs a Game Server Login Token (GSLT) from Steam to appear in the public server list, and that token is tied to your Steam account, so plan for that when you set one up.
What to compare
- CPU speed. Counter-Strike servers rely heavily on strong per-core performance, especially with many players or heavy plugins.
- Plugin support. Custom game modes normally run through plugin frameworks such as Metamod and CounterStrikeSharp. Check the host supports the framework and plugins you need, and lets you upload and configure them.
- Maps and Workshop content. You will want a host that makes it easy to add maps, including Workshop maps, and set a map rotation.
- Config access. Game modes, rules, RCON access and admin tools are set in server files, so direct access or a capable panel saves time.
- Tickrate and network quality. Gunfights are decided in milliseconds, so choose a datacentre close to your players and a provider with reliable network quality.
- DDoS protection. Public Counter-Strike servers are frequent targets, so strong protection is important.
- Updates. Counter-Strike updates often, and a server that does not update in step will lock players out, so pick a host that updates quickly.
See the current Counter-Strike hosting deals for offers from listed providers. For a whole machine, see dedicated servers.
Counter-Strike server hosting FAQ
What is a GSLT?
A Game Server Login Token is a Steam token that lets a community server appear in the public list. You generate it from your Steam account.
Can I run custom game modes?
Yes, through plugin frameworks such as Metamod and CounterStrikeSharp, if the host supports them.
Why does location matter so much?
Low latency makes hit registration and movement feel fair, so a datacentre near your players is a real advantage.