The Best DDNet Server Hosting

Compare DDNet server hosting for cooperative race maps with up to 128 players, with prices, map uploads, settings access and locations from each host.

DDNet server hosting
★Top Rated: ZAP Hosting4.4 on Trustpilot from 19,576 reviews
$From $6.58 A MonthLowest confirmed price: ZAP Hosting
☷1 Host ComparedResources and features side by side
◇5 Active DealsRatings checked 2 October 2026
GAME SERVER HOSTING COMPARISON

Compare DDNet Hosting

1 provider currently tracked for DDNet. Ratings last checked .

ProviderTrustpilotLocationsHosting ResourcesPrices FromActions

USD figures are converted from each host's own currency at the daily ECB rate and are approximate. The default order is by Trustpilot rating; paid placement never changes it. Full feature lists are under More Info.

FROM THE TABLE ABOVE

DDNet Server Hosting: Quick Answers

What is the cheapest DDNet server hosting?

ZAP Hosting has the lowest confirmed starting price of the 1 hosts we compare, from $6.58 a month (billed in EUR). Starting plans are the smallest size, so compare slots and RAM in the table before you buy.

Which DDNet server host has the best reviews?

ZAP Hosting, rated 4.4 on Trustpilot from 19,576 reviews. Ratings checked 2 October 2026.

CURRENT OFFERS

DDNet Hosting Deals

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Hosting a DDNet server

DDNet (DDraceNetwork) is a free cooperative 2D platformer from the DDNet Team. It is an actively maintained version of DDRace, a Teeworlds modification in which players help each other through hard custom maps. Up to 128 players can play together on one map.

Official DDNet servers run around the world and share global ranks, and anyone can run their own server for a community, custom maps or practice. The game runs on Windows, macOS and Linux.

What to compare

  • Map uploads. Custom maps are the heart of DDNet. Check the host gives you file access to add and rotate them.
  • Settings access. Look for direct access to the server config and commands.
  • Price. DDNet servers are light, so compare plans on price and location rather than paying for unused memory.
  • Location. Precise movement needs low ping. Pick a datacentre near your players.