- Plan
- Unmanaged Cloud VPS Config #1
- CPU
- 2 vCPU
- RAM
- 4 GB
- Storage
- 50 GB NVMe Space
- Plans
- 8 plans
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TOPSERVER.NETWORK
Mr Byte reads 262 dedicated server and VPS plans on 9 hosts' own price pages (checked 3 Oct 2026). For communities that have outgrown a shared game panel, from ARK clusters to several games on one machine.
DEDICATED HOSTINGMORE CONTROL. MORE FLEXIBILITY.
9 hosts, ordered by Trustpilot rating; paid placement never changes the order. Each row leads with the host's cheapest dedicated server in stock (VPS for VPS-only hosts) and its specs, and every plan is in the finder below.
Prices are read from each host's own price pages by Mr Byte; figures in other currencies are converted at the daily ECB rate and are approximate. Intro prices show what they renew at. The order is by Trustpilot rating; paid placement never changes it.
262 plans from 9 hosts, read from each host's own price pages by Mr Byte (last checked 3 Oct 2026). Prices are per month; cheapest first.
No plans match these filters. Try fewer filters or include sold-out plans.
Prices are the host's own, in its currency; other currencies are estimates at today's rate. Intro prices show what they renew at. Hosts not listed here have not been read by Mr Byte yet.
What to compare in each row and in the plan finder.
Most game servers lean on one fast core. Compare the CPU model and clock speed, not only the number of cores.
Add up the RAM every server you plan to run needs, plus a few GB for the system. NVMe storage helps when several servers save at once.
Pick a data centre near your players, then check the port speed and whether traffic is unmetered or capped.
Some prices are introductory and need a 12-month term. Rows show what a plan renews at, and the finder marks setup fees and sold-out plans.
Most game servers run happily on standard game hosting. Dedicated and VPS hosting earns its place with the heaviest games, with large communities, and with setups a shared panel does not allow. These are the games where communities most often outgrow shared plans, and what each one demands:
Mr Byte, TopServer's price checker, reads each host's own dedicated server and VPS price pages once a week and keeps the host's own wording for every spec. Prices are shown in the host's currency; other currencies are converted at the daily ECB rate and are approximate. Plans a host marks as sold out stay in the finder, labelled, so you can see the full range it sells. Hosts cannot pay to change the order of this page.
On most dedicated and VPS plans the provider looks after the hardware and network, and the rest is yours. A few habits keep a self-managed game server safe and reliable:
New to running your own server? Our guide to how to host an ARK dedicated server walks through the process step by step, and most of it applies to other games too. To check what a particular game needs before you choose a plan, browse game server hosting by game, or see the current hosting deals.
Answers to the questions we hear most about running game servers on dedicated and VPS hosting.
Of the 159 dedicated servers in stock when Mr Byte last checked (3 Oct 2026), the cheapest was KnownHost's Dual Xeon E5620 at $49.00 a month.
The middle half cost between $99 and $379 a month in US dollars at today's rate. Price follows the processor, memory and storage, so compare those columns as well as the total.
A VPS costs less: the cheapest in stock was IONOS's VPS S+ at $2.00 a month for the first 3 months, then $6.00.
Some hosts advertise an introductory price that lasts for a set time, often on a 12-month term, before the plan renews at its regular price. TopServer shows the advertised price first, then what it renews at and the minimum term, so you can compare the cost after the first year too.
When Mr Byte last checked, 34 plans had an introductory price, from IONOS and ScalaHosting.
Dedicated and VPS game server hosting gives you more control than standard shared game hosting. Instead of running inside a provider's pre-built game panel, you get a server environment of your own, with your choice of operating system, remote access, and the freedom to install and configure the game server software yourself.
That control suits larger communities, clustered or heavily modded servers, and owners who want to run several games from one machine. The trade-off is responsibility: setup, security, updates and backups become your job unless the provider offers a managed service.
A VPS is a virtual slice of a physical machine that is shared with other customers. A dedicated server is a whole physical machine that only you use.
The detail to check on a VPS is how its CPU is allocated. Some plans share processor time between customers, which can cause lag spikes when a neighbour gets busy, while others reserve dedicated cores for you.
Most people do not. For a single game server and a normal-sized group, standard game hosting is usually simpler, faster to start and cheaper to run.
Dedicated or VPS hosting starts to make sense when you outgrow a shared plan's limits, need software or mods your panel does not allow, want to run several servers, or want full control of the operating system.
It depends on the game, but the pattern is consistent. Many game servers rely on the speed of a single CPU core more than on the number of cores, so a modern processor with a high clock speed often beats an older many-core chip. RAM needs vary widely, and some games are very demanding:
Our game pages give sizing guidance for each title, so check the game you plan to run before choosing a plan.
There is no fixed number, because it depends on the games. As a rule, add up the RAM each server needs, allow extra for the operating system and your control panel, and make sure each server has enough CPU speed. Every instance of a CPU-sensitive game wants a fast core of its own, so both core count and clock speed matter.
Storage and network matter too. Several servers saving at once benefit from NVMe storage, and busy servers need enough bandwidth. A cluster of ARK maps is a good example, because each map runs as its own process with its own memory use.
Choose the operating system your game server software supports best. Many games have native Linux servers, which use fewer resources and avoid the cost of a Windows licence, which often comes as an extra. Some games only ship a Windows server, so Linux hosts have to run them through a compatibility layer and Windows can be the simpler choice.
Windows gives you Remote Desktop and a familiar graphical setup. Linux gives you SSH and lightweight tools such as LinuxGSM. If your game supports both, Linux is usually the leaner option, and Windows is the easier one if you are not comfortable on the command line.
One of the biggest advantages of a VPS or dedicated server is that you choose how you manage it, instead of being locked into one provider panel. Popular options include:
The right choice depends on your technical comfort, your operating system and the games you plan to run.
Most dedicated and VPS plans are unmanaged. The provider looks after the hardware and network, and you look after everything on the server: installing the game, applying updates, securing remote access, setting up a firewall and taking backups.
Some providers offer managed options where they help with setup or maintenance, so check exactly what support covers before you buy.
Not always, and the quality varies. Public game servers are frequent targets, so check whether protection is included, whether it is designed for game traffic, and whether there are extra charges.
Also look at the network itself: how much bandwidth or data transfer is included, and the port speed you get, since a busy server sends a lot of data to its players.
That depends on what you need. Shared game hosting is the best option for most beginners because it is simpler, faster to deploy and needs no server administration.
Dedicated and VPS hosting becomes more appealing when you need more resources, more customisation or more control over how the environment is configured. The trade-off is that it takes more knowledge and more hands-on management, so choose it when the extra control is worth the extra responsibility.